The Lounge 0001 [From the Beginning]

RIP audio issues

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yep it is the wan show though, watching it now and Linus’s voice crackles from time to time all the way through it XD

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Oh just so everyone is aware yes the live stream is still on for tomorrow. The medication I’m on won’t affect that.

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@Michael added wave support and reworked the code some along with adding comments :smiley:

Nice, will take a look at it now :smiley:

neat. The beginning section should be a fair bit easier

hmm I think I may have found a bug. It says I have 1000 health but whenever I take damage I’ll instantly die no matter what.

accidently left the initial wave at 300 because i was seeing if it calculated damage based on wave number in the stats menu

Pushed the update to github

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wave support is neat, got to wave 4 before I perished at the hands of a Skeleton, I’ll do better next time XD

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i also left in some dev code you probably did better than you should have XD. update should be pushed to git

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yep not having 1000 health got to wave two that time, still can’t take three mobs XD

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you should ideally only face 2 mobs in the first round so thats a thing

yep have only ever faced one or two in the first round but by my luck its always three in the second one.

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not sure what feature i should add next. Might work on a inventory system or different player classes. not sure. Ill have to think it over

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dlc

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i have to add the features first. then i remove them until im left with what im started and i charge them for the extra features that are “not” required for gameplay

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yep both sound good, imo player classes sounds like it would be easier to implement vs inventory system especially if you work in mob drops and stuff to that.

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A class system is really easy to implement but a inventory will be a key feature of gameplay

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NO! That’s not how successful big companies do it! Focus on maximum profits. Everything beyond the start screen is a bonus the consumers should be honored to be able to purchase separately.

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