Fellow Kids
Cause halflings just look like weird kids?
There needs to be more fantasy stuff with racism against halflings.
Fellow Kids
Cause halflings just look like weird kids?
There needs to be more fantasy stuff with racism against halflings.
itās The Turing Test, not hard to find
This?
Breakfast, dinner and lunch plan for today: ham sandwiches.
Kinda in the mood for some classic ham, lettuce, tomato, cheese sandwiches.
mmmhmm. 4k neverwinter nights. lol.
also after playing this, i never really noticed how KoTOR and KoTOR are hardcore D&D clones, lol. which is interesting. only makes me a little sad though as there is so many more classes and variations in D&D whereas in KoTOR and KoTOR II there was only like 6 choices basically.
edit:
oh also, @Dje4321 this is the best inventory (and store) system and it came from this series lol.
This is what I like about older games like Neverwinter Nights, they scale soo well with higher resolutions and aspects ratios, NWN on 21:9 is amazing and its like it was designed to work with it from the start. Also lel howād you not notice that KoTOR was hardware D&D before this?
i mean i could tell but didnt realize that some things were literally the exact same lol
i.e. the dual wielding perks/bonuses/etc are literally the same lmao
iām sure there are other things as well
not sure if itās cool or if i should be mad at it
The hardware D&D in KoToR was one of the main reasons I liked the games so much
But itās all software. No pens, no paper, no dice, no miniatures.
Also no dungeons or dragons in space.
Well the whole system is based on virtual dice rolls but you know what I mean, having the characters and systems based on D&D makes for a very good RPG game.
kek just noticed now I did a @Main_Main XD
Isnāt that how RPGs started as video games? Invisible dice rolls, character stats, etc.
yep pretty much which is what makes these older RPGs great, things have shifted slightly from that in some more modern RPGs though.
Even today. Arenāt the calculations if/for how much you hit an enemy (and vice versa) the same as doing it manually with dice and your character stats?
Oh, also XCOM and turn-based rpg games.
yep pretty much but idk dice rolls and just have that feeling about them, likes its simple and you know how it all works and ofc thereās RPGs like Mass Effect and such which donāt use character stats at all
Maybe not visible to the player, but probably in the background. The attacks and defense scale with the level, right? So there need to be some numbers in place somewhere.
yep iirc characters and enemies in Mass Effect scale linearly with levels but its more that this hidden. like the characters donāt have strength and accuracy or anything to base these calculations on and its more about the weapons, armours and what skills you have.
Just letting you guys know that the forums will be going offline briefly in about 30 minutes or so for a little while.