RIP, how much fucking ram does wine even need to compile?
no idea. im building the whole thing minus the useless features like printers, digitial cameras, IDAP, etc
is their nothing else you can disable? could just make a massive swap file and say fuck it XD
yes and no. wouldnt make that much of a difference. It should almost be done now.
That was my plan if it gets that bad again
neat hopefully it finishes without issue then.
Nothing wrong than going brute force when you have to. Had todo this when compiling cataclysm on FreeBSD because the compiler or something was fucked.
Appeared to be a one off fluke because it compiled without using much ram this time around
nice hate it when that happens.
it compiled but most windows programs are 32bit 
RIP no wine64 or just the programs? 
i compiled wine64 its just that i need todo a 32bit compile now
ah so you have to compile the 64bit programs separately?
im on a 64bit machine so i can only compile/run 64bit programs. In order to run 32bit windows programs i need a 32bit version of wine and the libraries wine uses.
So i have to compile 64bit wine first and then configure a 32bit version of wine with 64bit wine builtin
https://wiki.winehq.org/Building_Wine#Shared_WoW64
oh right i kinda misunderstood that XD
its cool. just need to see if my laptop can handle another 2 whole wine builds 
poor little thing, through the struggles it shall prevail
its lucky im being easy only only using a single thread XD
lel yeah donβt want to over do it XD
damnit. need more tendies and dew for this raid. reeeeee.
can never do without too many tendies and dew XD
yep. Gonna give wine-staging a go though as it supposed to have a large amount of performance enhancments in it